Timestamp
The Timestamp object is used to manage the connection between frames and milliseconds internally. You will usually receive a timestamp when calling getters on time-related properties, such as the delay and duration of a clip.
You can also use the Timestamp externally for higher precision if your application requires it, like this:
import * as core from '@diffusionstudio/core';
const timestamp = new core.Timestamp(milliseconds, seconds, minutes, hours); // will be added
new core.ImageClip({ duration: timestamp });
timestamp.frames; // 30
timestamp.millis; // 1000
timestamp.seconds; // 1Last updated on